COM 4930 - ADV. INTERACTIVE MULTIMEDIA

 

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Today - -

Some old videojam source material, StyroTown from Anatomy of Melancholy (2005).  .  .  .  .

 

And some recent musico=rhythmic explorations: using my ancient (ca. 1985) 'hexagrams of trichords' and my recent acquisition of the Garageband World Music Jampack: number 1 and number 2. enjoy! (want the actual garageband files? no prob - just email me!)

 

 

Final - Tuesday April 28 1:15 pm.

 

  previously - -

 

Yay! Good performances on Saturday! 

 

Moving into the final inning: your final project.

 

Some texts you can peruse. Pick one or two you'd like to read live or record as a voice-over.

 

Neat little charts about live audio/video performances.

 

 

Web Symphony source file. (V.3 performance piece - nov.2009)   Link to V2 page.

 

Sound tutorial: roboDrumMachine.zip

 

Here's a collaboration page so you can remain in the loop of the Blue Hammer project. 

 

We created floaty little animations: floatyFlash.zip 

 

 By popular demand (sorta), here's a performable segment from my little iPod opera.

 

 Here are the files we looked at in class:   3FlashTemplates.zip

 

That new interface, zipped:   4930_new_interface_ultra.zip

 

Old Interface vs. New Interface (Review how we made the Old one - - then we'll ease into the New)

 

Building Scripts in Actionscript - Our New Approach 

 

 

 

 

Welcome to COM 4930 - Advanced Interactive Multimedia!

 

 

OVERVIEW

 

This course is expansion of the principles of interactive multimedia presented in MMD 3711, Interactive Multimedia. Class projects explore the potential of interactive media to communicate, express, and challenge cultural ideas. The course seeks to consolidate critical, technical, and design skills. 

 

Advanced Interactive Multimedia is an extension of techniques and aesthetic foundations established in previous courses in the Interactive Multimedia sequence. We will review and expand our technical skills, and push our production into a variety of visual and sonic frameworks.

 

Technically, the course presupposes a high comfort level with production tools in all digital media: web (Dreamweaver), digital imagery (PhotoShop, Illustrator), digital video (Final Cut Pro, Quicktime Pro), audio (Audacity, GarageBand, SoundHack), and most critically, interactive programming (Actionscript, Flash). While we will review these applications as needed, you should not hesitate to revisit the basics through the tutorials available on the wiki for Interactive Multimedia (MMD 3711) (http://fau3711.pbwiki.com/course_resources).

 

If you have not taken MMD 3711, or if you have not had extensive experience with Flash (or other multimedia production environments like Processing, Java, or Max/Jitter), don’t freak out - - we will be starting Flash from the beginning, but taking a different approach than we did in 3711.

 

In the critical and aesthetic realm, you should have a good working understanding of major art and cultural movements of the 19th, 20th and 21st centuries. We may need to go back further at times, all the way to the Western European Renaissance, and beyond that, to the Greeks (ca. 450 BC).  Again, additional resources are available online to help bring you up to speed in various topics, and unlike prevailing academic attitudes, this course encourages initial investigations of topics on Wikipedia and other online projects like Project Gutenberg and ubu.com.

 

 

 

 

FLASH

 

WHAT YOU NEED TO GET STARTED:

 

FILE FORMATS

THE INTERFACE

TIMELINE

KNOW WHERE YOU ARE.

 

SYMBOLS WITHIN SYMBOLS - TIMELINES WITHIN TIMELINES

'

ACTIONSCRIPT.

- actionscript pulls this all together. Master Actionscript and youll get your $90 per hour.

 

STRUCTURE is the most important, and most frustrating thing in Flash.

 

WEB

BROWSER

(HTML)

(SWF)

 - - swfs are Flash movies. They contain everything -  

-- swfs can be put INTO another swf.

- - swf.can be put ON TOP OF an swf

 

- INSIDE AN SWF FILE, YOU CAN PUT:

 - - text (HTML formatted)

- - images , still (jpegs)

- - mp3s - sounds/spoken text/music

- - videos (in flv. format)

-- live video (live camera)

 

EVERYTHING (except for the live video)

can be put into flash DYNAMICALLY

That is, these MEDIA FILES can be loaded

by the instructions contained on an XML file.

 

ALL THIS STUFF can be loaded, displayed, layered, moved around

with Actionscript.

 

That is all.

 

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